Nicolas Ferrand (viag) has been an active concept designer in the gaming industry since 1999. Born in France, he now lives in Montreal canada.尼古拉斯.弗兰德,vaig,生于法国,自1999年开始进入游戏公司工作,成为一名富有活力的概念设计师,现居加拿大的蒙特利尔。
He has contributed to the development of several AAA released games。他参与了很多3A级发行游戏的开发工作
Splinter cell 2, Ghost recon 2 for ubisoft paris ; Then he moved to canada to work on Splinter cell 3, Prince of persia 3, Splinter Cell 4, Assassins creed, Far cry 2, Avatar (game from the movie) & Assassins 2 (参与设计的游戏项目有法国巴黎的ubisoft公司开发的游戏 Splinter cell 2和 Ghost recon 2,然后他移居到加拿大,继续参与 Splinter cell 3, Prince of persia 3, Splinter Cell 4,Assassins creed,Far cry 2,Avatar & Assassins 2等游戏的研发设计工作。)
Now hes working on THIEF 4 at eidos/square enix montreal.(如今,他为蒙特利尔的 square enix公司研发设计 THIEF 4的游戏项目。同时,他也接受外包的兼职工作,包括一些具有挑战性的工作,他可以胜任概念设计和成品项目之间的任何工作。)
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